Othello Lesson

From the basics, one move at a time

Othello lessons with real positions and exercises: history and rules, corners, mobility, edge tactics and the endgame. Follow the example boards and solve the exercises as you go.

8 chapters29 lessons98 exercises

0What is Othello

Where Othello came from and how to play it.

3 lessons
  1. 0-1The History of Othello
  2. 0-2Rules
  3. 0-3How to Read Game Records

1Names on the Board

The square names used when talking about strategy, and stable discs.

2 lessons
  1. 1-1Corner, X, C, A and B Squares
  2. 1-2Edges and Stable Discs

2Corners

How to take corners and how not to give them away. Every position comes from a member game.

4 lessons
  1. 2-1Why Corners Matter
  2. 2-2The Danger of X- and C-squares
  3. 2-3Corner Defense
  4. 2-4The Lone C-square and the Jump Trap

3Mobility

Learn how to keep your own options while reducing your opponent's.

4 lessons
  1. 3-1What Is Mobility
  2. 3-2Don't Flip Too Many Discs
  3. 3-3Quiet Moves: Fewer Frontier Discs
  4. 3-4Openness and the Center Split

4Openings

The first move, the three openings, choosing moves in the opening, and how to study openings.

2 lessons
  1. 4-1The First Move and the Three Openings
  2. 4-2How to Study Openings

5Fighting over Good Squares

Three ways to take away the opponent's good move: taking it first, defending and spoiling.

3 lessons
  1. 5-1Taking First: Occupy the Opponent's Key Square
  2. 5-2Defense: Remove the Opponent's Foothold
  3. 5-3Spoiling: Turn the Opponent's Good Square into a Bad One

6Edge Tactics

Read edge shapes and the techniques that lead to corners.

3 lessons
  1. 6-1Wedges
  2. 6-2Unbalanced Edges (Wings) and How to Attack Them
  3. 6-3The Stoner Trap

7Endgame

Count the final discs, taking region parity and passes into account.

8 lessons
  1. 7-1Parity: Even Regions and the Last Move
  2. 7-2Reverse Parity: Leaving a Square the Opponent Cannot Enter
  3. 7-3Swindles: Taking Both Squares of a Pair
  4. 7-4Extraction: Preparing to Block the Square Next to the Corner
  5. 7-5Forcing a PassIn progress
  6. 7-6Line Push (Landau)In progress
  7. 7-7Edge DriveIn progress
  8. 7-8Counting to the End
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